CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
Configurations

Configuration 1

cpe:2.3:a:valvesoftware:game_networking_sockets:*:*:*:*:*:*:*:*

Information

Published : 2020-11-18 03:15

Updated : 2022-10-21 07:37


NVD link : CVE-2020-6016

Mitre link : CVE-2020-6016

Products Affected
No products.
CWE