CVE
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CVSS v2
CVSS v3
The server in Toribash 2.71 and earlier on Windows allows remote attackers to cause a denial of service (continuous beep and server hang) via certain commands that contain many 0x07 or other invalid characters.
The server in Toribash 2.71 and earlier does not properly handle long commands, which allows remote attackers to trigger a protocol violation in which data is sent to other clients without a required LF character, as demonstrated by a SAY command. NOTE: the security impact of this violation is not clear, although it probably makes exploitation of CVE-2007-4449 easier.
The client in Toribash 2.71 and earlier allows remote attackers to cause a denial of service (application hang) via a command without an LF character, as demonstrated by a SAY command.
The server in Toribash 2.71 and earlier does not properly handle partially joined clients that are temporarily assigned the ID of -1, which allows remote attackers to cause a denial of service (daemon crash) via a GRIP command with the ID of -1.
Multiple buffer overflows in the client in Toribash 2.71 and earlier allow remote attackers to (1) execute arbitrary code via a long game command in a replay (.rpl) file and (2) cause a denial of service (application crash) via a long SAY command that omits a required LF character; and allow remote Toribash servers to execute arbitrary code via (3) a long game command and (4) a long SAY command that omits a required LF character.
Format string vulnerability in the server in Toribash 2.71 and earlier allows remote attackers to execute arbitrary code via format string specifiers in the NICK command (client nickname) when entering a game.
Image Space rFactor 1.250 and earlier allows remote attackers to cause a denial of service (daemon crash) via (1) an ID 0x30 packet, (2) an ID 0x38 packet, and an invalid 13-bit integer in (3) an ID 0x60 packet and (4) an ID 0x68 packet; and a denial of service (UDP port block) via (5) an ID 0x20 packet and (6) an ID 0x28 packet.
Multiple buffer overflows in Image Space rFactor 1.250 and earlier allow remote attackers to execute arbitrary code via a packet with ID (1) 0x80 or (2) 0x88 to UDP port 34297, related to the buffer containing the server version number.
The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters in (1) a request to the images/ directory, (2) the Content-Type field, (3) a HEAD request, and possibly other unspecified vectors.
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
