Heap-based buffer overflow in an API in GDI in Microsoft Windows 2000 SP4, XP SP2 and SP3, Server 2003 SP1 and SP2, Vista Gold and SP1, and Server 2008 allows context-dependent attackers to cause a denial of service or execute arbitrary code via a WMF file with a malformed file-size parameter, which would not be properly handled by a third-party application that uses this API for a copy operation, aka “GDI Heap Overflow Vulnerability.”
CWE-119
CVE-2008-3480
Stack-based buffer overflow in the Anzio Web Print Object (WePO) ActiveX control 3.2.19 and 3.2.24, as used in Anzio Print Wizard, allows remote attackers to execute arbitrary code via a long mainurl parameter.
CVE-2008-3408
Stack-based buffer overflow in CoolPlayer 2.18, and possibly other versions, allows user-assisted remote attackers to execute arbitrary code via a crafted m3u file.
CVE-2008-3409
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
CVE-2008-3429
Buffer overflow in URI processing in HTTrack and WinHTTrack before 3.42-3 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via a long URL.
CVE-2008-3430
Buffer overflow in the CoVideoWindow.ocx ActiveX control 5.0.907.1 in Eyeball MessengerSDK, as used in products such as SiOL Komunikator 1.3, allows remote attackers to execute arbitrary code via a large argument supplied to the BGColor method. NOTE: this might only be a vulnerability in certain insecure configurations of Internet Explorer.