An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
CWE-190
CVE-2021-26706
An issue was discovered in lib_mem.c in Micrium uC/OS uC/LIB 1.38.x and 1.39.00. The following memory allocation functions do not check for integer overflow when allocating a pool whose size exceeds the address space: Mem_PoolCreate, Mem_DynPoolCreate, and Mem_DynPoolCreateHW. Because these functions use multiplication to calculate the pool sizes, the operation may cause an integer overflow if the arguments are large enough. The resulting memory pool will be smaller than expected and may be exploited by an attacker.
CVE-2021-26615
ARK library allows attackers to execute remote code via the parameter(path value) of Ark_NormalizeAndDupPAthNameW function because of an integer overflow.
CVE-2021-26461
Apache Nuttx Versions prior to 10.1.0 are vulnerable to integer wrap-around in functions malloc, realloc and memalign. This improper memory assignment can lead to arbitrary memory allocation, resulting in unexpected behavior such as a crash or a remote code injection/execution.
CVE-2021-26329
AMD System Management Unit (SMU) may experience an integer overflow when an invalid length is provided which may result in a potential loss of resources.
CVE-2021-26346
Failure to validate the integer operand in ASP (AMD Secure Processor) bootloader may allow an attacker to introduce an integer overflow in the L2 directory table in SPI flash resulting in a potential denial of service.