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CVE Vulnerability

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CWE-909

CVE-2018-9511

February 26, 2023 by

In ipSecSetEncapSocketOwner of XfrmController.cpp, there is a possible failure to initialize a security feature due to uninitialized data. This could lead to local denial of service of IPsec on sockets with no additional execution privileges needed. User interaction is not needed for exploitation. Product: Android Versions: Android-9.0 Android ID: A-111650288

CVE-2018-21247

February 26, 2023 by

An issue was discovered in LibVNCServer before 0.9.13. There is an information leak (of uninitialized memory contents) in the libvncclient/rfbproto.c ConnectToRFBRepeater function.

CVE-2018-19519

February 26, 2023 by

In tcpdump 4.9.2, a stack-based buffer over-read exists in the print_prefix function of print-hncp.c via crafted packet data because of missing initialization.

CVE-2018-14647

February 26, 2023 by

Python’s elementtree C accelerator failed to initialise Expat’s hash salt during initialization. This could make it easy to conduct denial of service attacks against Expat by constructing an XML document that would cause pathological hash collisions in Expat’s internal data structures, consuming large amounts CPU and RAM. The vulnerability exists in Python versions 3.7.0, 3.6.0 through 3.6.6, 3.5.0 through 3.5.6, 3.4.0 through 3.4.9, 2.7.0 through 2.7.15.

CVE-2018-10811

February 26, 2023 by

strongSwan 5.6.0 and older allows Remote Denial of Service because of Missing Initialization of a Variable.

CVE-2018-1000224

February 26, 2023 by

Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in (De)Serialization functions (core/io/marshalls.cpp) that can result in DoS (packet of death), possible leak of uninitialized memory. This attack appear to be exploitable via A malformed packet is received over the network by a Godot application that uses built-in serialization (e.g. game server, or game client). Could be triggered by multiplayer opponent. This vulnerability appears to have been fixed in 2.1.5, 3.0.6, master branch after commit feaf03421dda0213382b51aff07bd5a96b29487b.

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Copyright CVE Vulnerabilities 2023
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